| Forum Home > Tier Discussion > Class Concepts to be designed by Paladin | ||
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Administrator Posts: 507 |
Hero Fighter/Adept Base Duskblade (To be worked on with Oni) Witchblade Hexblade (almost complete) | |
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Administrator Posts: 85 |
I was working on a version of the Warlock myself. We should probably compare notes sometime to see what we all had in mind. | |
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Administrator Posts: 507 |
Most of Warlock stays the same. For my own games that I DM, I'm going to require an infernal pact. What this will allow for is to blend in a new ability "Hellfire Blast" that augments Eldrich Blast. 1/day per CHA mod, a warlock an augment his eldrich blast with the raw powers of hellfire. This allows his next eldrich blast to gain 2d6 damage at level 6, and 1d6 damage for every three levels after that (6d6 max at level 18 ). If hsi daily allotments are used, a warlock can take 1 point of CON damage for an additional use, up to his maximum CON value. The drain takes place after the blast takes effect. A warlock who dies in this manner cannot be raised, as a demon or devil has laid claim to his soul. I'm looking at a few other warlock PrC's to see if there is anything that I want to add. | |
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Site Owner Posts: 463 |
*cannot be raised by any means, save that of wish or miracle, or diefic intervention* | |
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-- ...imaninja...
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Administrator Posts: 507 |
Good catch, Sev. | |
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Administrator Posts: 507 |
The basics of the class are fairly simple: This is a good alternative to a blaster caster in a party. | |
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