| Forum Home > General Discussion > Walpurgis Part 2: Brave New World | ||
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Administrator Posts: 85 |
So time is drawing closer. If you want your existing character's sheet ahead of time (this week or this weekend), post in this thread. I'll either PM you here or send a PDF/docx with the stats put in. After this weekend, you'll be better off waiting till I can personally hand you your character sheet back. As far as the actual date, it's whatever we can work out with as many people as possible, either before or after the wedding. | |
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Site Owner Posts: 463 |
please and thank you | |
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-- ...imaninja...
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Administrator Posts: 507 |
Ditto for Night and myself. | |
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Administrator Posts: 85 |
Sev: Which character is yours: Kellen or Katarina? | |
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Administrator Posts: 85 |
Oh, quick heads up, I'm considering doing a quality of life improvement on the Skill system to combine several skills into more general ones for this campaign. This would be like putting Hide and Move Silently into one category called Stealth, which would be used to make checks on the skills it's replacing. The net result will be that if you had points in multiple combinbed skills, you will have skill points refunded to you; I will never force a deficit on you. More clearly, taking the example above, at level 10 let's say you had 13 points in both Hide and Move Silently before. Combined into one skill Stealth, you will still be capped at 13 points, but you now have 13 additional points left over to put elsewhere. Iam borrowing this from Pathfinder, but I will be using my own judgment on what to combine as well as player suggestions. Don't plan on anything just yet, but feel free to throw out suggestions. Here's my own so far: Social Accumen [Cha] -- Bluff, Diplomacy, Intimidate, Sense Motive, Gather Information Acrobatics [Dex] -- Balance, Climb, Escape Artist, Jump, Use Rope, Swim Perception [Wis] -- Listen, Spot, Search Disable Device [Dex] - Disable Device, Open Lock edit: On review of the play, the decision is reversed. There will be no reworking of Skills for this game. Later down the road, possibly a different game yeah. But I don't think it feels right to change up some fairly fundamental things mid-campaign. Especially one that's played once a year. | |
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Administrator Posts: 124 |
Can you post my attunement-bot cleric? Excel or pdf i dont care. | |
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Administrator Posts: 85 |
The following characters are now on excel spreadsheets (I constructed these myself, so they'll look a bit weird) Kellen Velcole -- Opalshine Ederick Grimm - Paladin Lorena Heirone - Night Damar - Ontrix Katarina Naile - Severantos :woop: done Ok, now FYI these are as close to perfect recreations of what YOU put on your character sheet. I did not fill in missing details, but I also tried not to leave anything out. Also, these are not official character sheets, those will be returned ASAP before game. However, if you wish to remake your character using the options described in the OP of this thread, feel free to do so. Soon as I can figure out a quick way to distribute these, I will. Still got stuff to do tonight so I should have them out tomorrow. If you want me to email, that's an easy way, just give me one I can reach you at. | |
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Administrator Posts: 85 |
Bump for edits~ | |
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Administrator Posts: 85 |
Ederick -- https://docs.google.com/open?id=0B0r73H5MeJtiOUpJWlNkWElYTUE Katarina -- https://docs.google.com/open?id=0B0r73H5MeJtiTGFUd1ktbERwUW8 Kellen -- https://docs.google.com/open?id=0B0r73H5MeJtidEZDVmdrem1IZ0E Lorrena -- https://docs.google.com/open?id=0B0r73H5MeJtiS3NTVVdMUDFwZlE Damar -- (Saved, not uploaded; request not yet received) Quick note: When you follow the link, it will take you to Google Doc's version of the spreadsheet. Save and open it in Excel so it doesn't look hacked to bits. | |
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Administrator Posts: 85 |
Oh, did I mention? I'm in town this week and till Wednesday next week. Let's get a day or two and do this~ | |
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Site Owner Posts: 463 |
Well, Im going to guess that today, tomorrow, and Saturday are out. If the ammound of work I saw the couple doing on Monday was any indication, they just have more now. I personally am free today, after 3 on Friday, any time we are not at the wedding on Saturday, all day sunday, after 12 on monday, after 3 on tuesday, and after 3 on wednesday. | |
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-- ...imaninja...
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Administrator Posts: 124 |
Yep, it will be virtually impossible to play before the wedding, but I am free all day Sunday and the evenings of Monday, Tuesday, Wednesday. | |
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Administrator Posts: 85 |
Yeah, we're going to make the attempt after the wedding. We'll play it by ear, but we'll see how everyone feels on Sunday; if that's a no-go, then Monday or Tuesday. | |
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Site Owner Posts: 463 |
So before I put the final touches on my character, I want to ask a couple things: First: Can I play an assassin? I know that you removed alignment restrictions in a way, and just want to make sure it is ok. Second: You mentioned that we cant go above +5. I am assuming that applies to things such as weapons, armor, natural armor, deflection, etc. Doe this +5 also apply to skill items, or can we stil only go up to 1 +5 item, the rest +3 items? Third: Can I get new gear as a 'recurring' character, using the rules for new characters? Thanks | |
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-- ...imaninja...
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Administrator Posts: 85 |
First answer: Yes. Alignment-restrictions on classes can be ignored because alignments themselves are restricted. I will not ask you to justify how an assassin can be good either because that wouldn't be fair to you. Second: 1 +5 or equivalent item, everything else caps at +3 or equivalent. Third: I have no problem with you buying new gear, especially if changing classes makes using existing gear hard or impossible. Actually, now that you mention it, I didn't consider the repercussions of new classes and gearing. So here's what I'll do: you can sell any piece of gear for full listed refund if your rebuild makes it undesirable or unequippable. | |
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Site Owner Posts: 463 |
alright then, this raises a couple of new questions: 1) how about items with a spell on them? If the spell grants higher than a +3 or +5, can I not take that item? (such as wands or scrolls or other items with castable spells on them). 2) I have several un-identified items in my inventory. Can those be counted as my gear? if so, what value do i get for them? (4 longswords, 1 flail, 1 short sword) | |
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-- ...imaninja...
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Administrator Posts: 85 |
1. Consumables like scrolls or wands with charges are restricted only to spells that a level 10 can cast. We never tackled the issue of potions, so if you have something specific in mind, let me see. 2. We never resolved the unidentified items at the last session because you didn't have someone who could properly identify everything, and we were running out of time. In the intervening two years, you all can easily identify them all. I would remind you that these items belong to the party overall, but what you do with them since they were handed to you, is of course up to you. Here's what you got: Longsword of the Detorid Overlord*: +3 Enhancement Bonus, On Criticals: 2d4 Bleed/round for 3 rounds (effect stacks with itself and refreshes the duration) 3x Warbringer's Longsword: +2 Attack Bonus, +1d4 Slashing Sanctified Flail: +1 Enhancement Bonus, Wisom +1 Deadly Short Sword: +1d4 Slashing, Keen *: This weapon is considered unique. The others like it were forged specifically for the 2-star generals of the enemy armies that advanced on Feythabolis 55 years ago. None have been made since and this is one of only three that have ever been seen by anyone from Paragon Soul. Out of all three, this is the only one that's in usable condition. It bears the name of the Detorid Overlord of that period, Rhisserkh. | |
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Site Owner Posts: 463 |
Since they were handed to me? You mean I can steal it all for myself? | |
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-- ...imaninja...
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Administrator Posts: 85 |
If you can get away with it. | |
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Site Owner Posts: 463 |
Out of curosity, how long after our last event are we picking up? | |
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-- ...imaninja...
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